v0.391- The really last Update before the new Stage
Hello all,
I hope that is really the Last Update before the relese of the new Stage. This update does not contain any huge new features but it fixes some existing bugs. I also spent a lot of time into refactoring from various parts of my code.
Improvements
- Code for the behavior of the Twiggel was completely redesigned:
- Villagers can now sit under trees near the Village and sometimes they plant small plants on the edge of the Village.
- The twiggel from the field lab got a new sprite.
- Silos have their own Twiggel with a own campfire animation
- The start time in a match now begins only when a building or barricade has been placed. This allows you to study the map without any stress
- Not all artifacts are available from the beginning. New artifacts are unlocked through campaign progress.
- Twiggelpedia - "Story" Tab got chapter selection buttons (wip)
- "Task system" (System to reach building points) was completely refactored; All texts were adjusted; The progress of any task is now displayed in the pause menu.
- Added animations for skill button in the city menu; You can now see more clearly which skills have already been researched;
- The blaze ability properties are now listed in the city menu (Player profile -> Upgrdes)
- Tower selection buttons in the Bulders Guild now have the same animation like the skill buttons in the city menu
- The "Far Towns" Menu has now wether effects like the city menu
Fixes
- Crosshairs in the ring menu are no longer displayed for barricades
- Fixed a bug in Builders guild with itemscrollig when a new artifact was rolled/ created
- In level 2 of the tutorial the building button shows no longer the Main center build option
- Fixed some issues with the screen going dark when opening a Message Box
- "Exit Message Box" should now be accessible in all menus by pressing the ESC key
I wish you a lot of fun with the update and all a nice time.
M. Steguweit
Files
Presskit 462 kB
Dec 21, 2022
Green and Grey v0.391
Feb 15, 2023
Get Green and Grey - Save the last humans
Green and Grey - Save the last humans
Build towers, harvest resources, expand your path and unlock numerous upgrades
Status | In development |
Author | Martin Steguweit |
Genre | Strategy |
Tags | 2D, Casual, City Builder, Difficult, Real time strategy, Retro, tower-defence, Tower Defense, weird |
Languages | German, English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- v0.392- Smoother Game Entry and Enhanced Experience60 days ago
- v0.39 - Last Update for the new StageDec 09, 2022
- v0.322 - Tower hit sounds and better tutorial graphicsSep 19, 2022
- v0.321 - Map Editor FixesAug 28, 2022
- v0.32b - Map Editor UpdateAug 21, 2022
- v0.31 - Usibility UpdateMar 08, 2022
- v0.30 - Artifact System UpgradeJan 04, 2022
- v0.291 - Facilitate the entry into the gameOct 17, 2021
Leave a comment
Log in with itch.io to leave a comment.